Where to read logs
A node stays offline
- From the node, the API’s daemon port must answer:
nc -vz panel.example.com 8443. - The name given to
--apimust be the one given to--public-hostwhen installing the API (the certificate carries it). - A revoked node does not reconnect: issue a new token and re-enroll it.
Players cannot connect
The server runs in the panel, but nobody can join: game traffic does not reach the node.- Is the server’s port open in the node’s firewall (TCP and UDP depending on the game)?
- The node is behind a home router: is the port range forwarded to it?
- Test from outside (a phone on mobile data, an online port checker): from the local network, many routers cannot loop back to their own public IP.
The DNS name does not resolve
- Settings › DNS lists each record with its status and last error.
- Is the node’s public address filled in? Without it, the node’s name does not exist and server names lead nowhere.
- The SRV record only exists if the server’s prefab declares it (Minecraft Java: prefab version 1.2.0 or later).

